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     hide answers Dan Barlow:
      I'd keep 2-3-7-10 and try to play one of the low cards 
      early, leaving me with a nice assortment of cards that should help avoid 
      getting trapped into letting him peg a lot. With 5-6-7-10 on an 8 cut I'd drop the 6 on pone's J  lead, hoping for a 31-2 with no pegging by pone. I'd play the same on an
      8  cut. Hands that 
      were worth twelve with the 8  are now worth thirteen, enough to go out, so I'd need to peg out to win. 
      However, he may have eleven points (5-5-J  -Q), 
      in which case I still want to limit his pegging. DeLynn Colvert:
      Keep the 3-5-7-10 and play the 3 on a
      J lead. Stay away 
      from pone at all costs, you do not need to peg. Dropping the 7 
      may play into a twelve-point hand and lose the game. A 3 
      may result a 15-2 or a pair for two, but pone will have an eight hand at 
      best with that combo. The 7 and 5 are 
      dangerous cards with an 8 cut and a J lead. 
      Dump them at the first opportunity. If I'm stuck holding 5-6-7-10, I would play the 6 
      on a face card lead, as I do not need to score. It doesn't matter 
      whether the cut is a diamond or heart. George Rasmussen:
      The only sure thing revealed with an 8 starter with a J  lead is that pone has gained one point on the cut of the heart starter. 
      Your opponent is thirteen points out, the 8 cut does not go 
      well in most hands in which the J is retained. Play 
      defensively. It's not likely you can peg five points anyway, so force your 
      opponent to get those thirteen from the score of the hand. Play the 
      6 on the J lead and you'll likely score 31-2 with 
      the play of the 5. Ideal to close the count at 31 with that
      5-spot. Don't pair a 5 if pone drops one 
      unless it puts the count beyond 26. Play the 6 on the
      J lead regardless of the suit of the 8 
      starter. Michael Schell:
      The first question is whether to keep 5-6-7-10 in lieu 
      of, say 3-5-6-10, 3-5-7-10 or 
      3-6-7-10. With pone thirteen out, my intention is to play off and 
      hope my opponent falls short. But 5-6-7-10 gives me 
      unusually good offensive prospects —  despite starting five holes 
      out — in case the cut and pone's cause me to think my chances are better 
      trying to peg out. Even for defense 5-6-7-10 looks pretty 
      good, with a magic eleven, a 7 to respond safely to a
      2, 3 or 4 lead, and the
      10 as an out card on a 6 or 7 
      lead. The alternatives space the ranks out a little better, but probably 
      not enough to offset the flexibility of 5-6-7-10. Now to the choice of replies to the J lead. My first impulse is always offensive, so over the board I'd be 
      wondering if there was any reason not to take the 15-2. After all, 
      it gives me a shot at pegging out if I can find just one more two-point 
      score (since I'm guaranteed a go or last card). The problem is that pone 
      could have 5-5-x-x, 5-10-J-Q or 
      5-J-Q-K, and if these include the right J, or a 
      pair (in the case of 5-5-x-x), then taking the 15-2 kills 
      me. Note that among these hands, the losers playing my 5 on 
      a 8  cut are 
      limited to 5-5-J-J. OK, so what about playing off with the 6, which general 
      principle suggests is the the right thing to do at this score? This loses 
      to 6-7-8-J (8  cut), and it eschews a chance to peg out against 13+ point hands like
      6-7-8-J  (8  cut), 7-8-9-J or 4  5  6  J  . Note that against
      7-7-8-J or 7-8-8-J I'll peg out playing 
      either the 5 or the 6. I guess I'd have 
      to say that the prospect of winning against the mid-card leads outweighs 
      the likelihood of losing to 5-5-J-J if the starter doesn't 
      match the lead, but it doesn't outweigh the likelihood of losing to the 
      other 5/x hands if the starter does match 
      the lead. So I'd play the 6 on a right J 
      lead, but the 5 on a wrong J lead. Phyllis Schmidt:
      I'll keep 5-6-7-10 and play the 5 on 
      pone's J lead, 
      regardless of the starter suit. My opponent may have all face cards, and I 
      still have a chance for 31 on the next card, and a final go. Peter Setian:
      Leave it to Hal Mueller to ask three questions in one! First of all, I 
      would have kept 3-5-7-10 and discarded 2-6. 
      This gives you plenty of points and the most variety to stay away from 
      pegging trouble. Now that I have 5-6-7-10, and see a 
      J lead, this seems to be 
      one of those close 50/50 plays which would take too long at the table to 
      figure out. (Yes, too long.) My first impulse is to play the 
      6 for defense, but this is so close that even the right J 
      shown may change my first decision. If we sit and analyze, a couple hands 
      that the pone could have with the J  where playing the 6 would be regretful include 6-7-7 
      and 6-7-8. Or flush hands like A  6  8  J  , but these are very 
      unusual. The hands where playing the 5 would be regretful 
      include a rare 8-8-8 or a more likely 5-5-J 
      remaining, where you may or may not peg out, depending on the pone's tough 
      end play. Again there are also unusual flush hands like A  5  9  J  or A  5  7  J  also. I suppose with all possibilities considered, the chances of the pone 
      holding 6-7-7 or 6-7-8 may be slightly 
      higher, but holding a J would probably mean pone had to discard two more face cards, figuring most 
      other low cards would have been held with the hand. Ask the computer (see 
      below)! Of course there are hands where the pone could have 13-16 points 
      without pegging, and either play won't matter. HALSCRIB:
      My first priority is to make sure I'll go out if pone doesn't win 
      first. Since I'm certain to peg at least one point, all I need is four 
      points between hand and crib. Fully eleven of the fifteen possible keeps 
      guarantees me at least four combined points after the starter, so I'll 
      start by ruling out the three that don't (2-3-5-6, 
      2-5-6-10, 2-5-7-10 and 3-6-7-10). My 
      next step is to estimate how many points each of the remaining hands can 
      be expected to give up in the pegging. The fewer, the better. Here are my 
      numbers: 
        
          
            | Keep | Toss |  | Average opponent's pegging
 |  
            | 2-3-5-7 | 6-10 |  | 1.04 |  
            | 2-3-5-10 | 6-7 |  | 1.20 |  
            | 2-3-6-7 | 5-10 |  | 1.33 |  
            | 2-3-6-10 | 5-7 |  | 1.43 |  
            | 2-3-7-10 | 5-6 |  | 1.20 |  
            | 2-5-6-7 | 3-10 |  | 1.20 |  
            | 2-6-7-10 | 3-5 |  | 1.26 |  
            | 3-5-6-7 | 2-10 |  | 1.24 |  
            | 3-5-6-10 | 2-7 |  | 1.28 |  
            | 3-5-7-10 | 2-6 |  | 1.11 |  
            | 5-6-7-10 | 2-3 |  | 1.26 |  Of the eleven candidates, I think 2-3-5-7 will give up 
      the fewest pegs on average, so that's my choice. When pegging as dealer on Fourth Street I consider the frequency of 
      pone's possible hands given pone's starting score (since these 
      frequencies can vary quite a bit depending on how far pone has to go). I 
      then calculate my possible plays against pone's possible holdings, 
      weighting the results based on the likelihood of pone holding each 
      particular hand. These calculations are used to estimate my opponent's 
      total winning chances (Lose %), which I obviously want to minimize. 
      I also get a "free" estimate of my chances of pegging out before pone gets 
      to count his hand (Win %), though my concern here is just to win 
      the game regardless of whether that's by pegging or by holding pone short. 
      Assuming I've held 5-6-7-10 and tossed 2-3, 
      here are my numbers based on pone's lead of the J : 
        
       As you can see I'd play the 5 with either an 8 or 8  starter. 
      Granted, if the cut matches the suit of pone's J lead, then 
      this raises the possibility of pone having a ten-point hand like 
      5-10-J  -Q, and pegging 
      enough to go out as follows: 
        J 5 (15-2)  5 (20-2)  7! (27-1)  Q  6  10 (26-1)  10 (10-1) But by taking the points, I'll peg out nearly half the time regardless 
      of what pone has. If pone has a flush, she'll have an extra two 
      points on the heart starter (counting the right J), and by 
      pegging out I'll deny her victory in those cases where she already has 
      enough to go out. Taking the 15-2 also snatches a win against 
      5-5-5-J or 5-5-J-right J. By playing the 7 
      on pone's 5, I win immediately on a 10 lead. 
      The risk of giving up a go or 31 to a 2, 3 
      or 4 doesn't amount to much, since a stray low card will 
      probably leave pone short of home even with a few pegs. Putting it all together, I think the benefits barely outweigh the 
      risks, so I'll take the points rather than play off with the 6. 
      What are the humans afraid of? PanelistsDan Barlow won the 1980 National Open Cribbage 
    Tournament, and made the 1985 All American Cribbage Team. His cribbage 
    strategy articles appeared in Cribbage World for many years, and can 
    be seen on the ACC Web site. He 
    also provides strategy tips at
    MSN Gaming Zone. He has written seven books on cribbage, two of which have been glowingly reviewed in Games Magazine. All, including his latest book Winning Cribbage Tips, are available at
    The 
    Cribbage Bookstore. DeLynn Colvert (1931–2019) is the highest rated tournament player in the history of organized cribbage. He was a five-time National Champion, author of
    Play Winning Cribbage, 
    longtime editor of the monthly magazine Cribbage World, and the ACC's only 
    Life Master - Seven Stars. He also directed two annual tournaments in Missoula, MT, served as the ACC's President, and was one of the game's most affable emissaries. It's scarcely an exaggeration to say that Colvert's career defines modern cribbage. George "Ras" Rasmussen is a Life Master - Two Stars, a four-time All-American, the national Grass Roots Division 1 champion in 2009, a former state champion in Virginia, Montana and Washington, and holds a Gold Award and a President's Award. He also directs the Washington State Championship, held 
    each year in Centralia, WA. His articles on cribbage are available on the
    ACC Web site. Michael Schell is a pioneer of modern cribbage theory, which synthesizes traditional concepts of expert play with new computer-informed insights and analysis. He has published Cribbage Forum since 2000. Schell holds a Bronze Award, is a Washington State Champion (2001), and was one of the principal architects of ACC Internet Cribbage. Phyllis Schmidt is a charter member of the ACC, and has been 
    playing cribbage for about 40 years. She is a Life Master - One Star, a 
    Senior Judge, a National Champion (1992) and winner of the ACC Tournament of Champions (2005). She attends about 30 
    tournaments a year. Peter Setian has played cribbage for over three decades, and has been 
    a member of the ACC for about 14 years. During that time, he has won seven major tournaments and earned his Life Master rating. He plays in about 
    12-16 tournaments per year, including the ACC Tournament of Champions and 
    the annual Grand National. HALSCRIB is widely regarded as the world's strongest computer 
    cribbage player. Its opinion was solicited using a special analysis version 
    of the program. Since HALSCRIB only speaks binary, its thoughts have been 
    translated into English by Michael Schell and its creator, Hal Mueller, a retired mathematics professor and eight-time ACC tournament winner. 
    For more information, see the
    HALSCRIB home page. |