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At 116*-107 you deal yourself A-4-6-7-8-Q.
What do you keep? |
hide answers
Dan Barlow:
I keep A-4-7-Q. I'm trying to avoid a run, and this
gives me a safe variety of possible plays in the early stages of pegging.
In my dreams, pone leads a Q, I pair, he triples, and I end
up pegging out. I like having the 4-7, as it allows me to
score 31-2 if pone has faces and 5s. Not that I need the
two points, but 31 prevents pone from pegging with his next card.
DeLynn Colvert:
I keep the A-6-7-8. If opponent leads a 7
or 8, I should peg five holes easily.
George Rasmussen:
I keep the A-6-7-8. With five pegs to go and the
non-dealer at hole 107, I can peg out if pone is holding middle cards, or
a combination of face cards with a 5. That far out, pone
will have to hold cards of good score or good scoring potential. With a
middle card lead, I would take the 15-2 and runs as they develop after
that. On a ten-card lead, I'd try to trap the 5 at the end
of the play by dropping the 8 on the opening lead and
retaining the 6-7. Most players will then make the count 28
rather than 23. If they do make the count 23 by dropping the 5,
play the 7 for 30 and close the count at 31. If your
opponent leads a small card, you need to find a way to dump the A.
That's the only card in the hand that might hurt you at the end. On a
4 lead, if the starter card is not an A,
4 or x, make the count 5. It is likely in
this case that two points for a 15 will not be enough for your opponent to
win. Some would argue to hold the 6-7-8-Q and ditch the two
small cards. I'll let somebody else explain that one.
Michael Schell:
This is a tough choice. A-4-7-Q spreads out the cards
nicely, and contains two magic elevens. The 6-8 in the crib
means I'm guaranteed enough points to go out on any cut but a 2.
This looks better to me than A-4-6-Q, which eliminates the
shortfall on a 2 cut, but contains too many vulnerable
cards for my taste (the A could be tripled or trapped into
an A-2-3 run with the count above 27, and the 4
or 6 could get trapped into a 15-6 at the end of the play).
An alternative is 4-6-7-8, which retains two 5-traps
and has enough points to go out regardless of the cut, but again the
4 and 6 are probably more of a vulnerability
than the A and 4 in A-4-7-Q,
and you should ordinarily be planning to play defense at this score.
Another reasonable option is 4-7-8-Q, rock solid on
defense, but susceptible to a 2, 10 or
K cut (though a 2 fails only if pone tosses
x-x).
The more I look at this, though, the more I think the normal
A-6-7-8 is probably best of all. It defends well against low cards
and 5/x hands, and will probably peg out
against mid-cards or lo/mid hands.
Phyllis Schmidt:
I prefer to keep A-4-6-Q. I'll take pegs if I feel I can
do so without giving up too may holes. Else I'll try to hold back pone,
and hope he doesn't have fourteen points.
Peter Setian:
I would definitely keep 4-7-Q, along with either the
A or 6. The first instinct is to keep
A-4-7-Q. This almost guarantees you will have enough to go out
with the crib if necessary. I could also see keeping 4-6-7-Q.
This may give a little less likelihood of pegging trouble, but more of a
risk of leaving yourself short, for a possible pegging dual the next hand.
HALSCRIB:
Pone is starting out fourteen holes back, and I have several possible
keeps that look reasonably safe from a defensive standpoint. I'm only
guaranteed one point in the pegging, and I don't expect to peg
aggressively (though I'll grab a good opportunity to peg out if I see
one), so my first priority is to make damn sure I'll have at least four
points between hand and crib after the cut. That eliminates A-4-7-Q,
4-7-8-Q and a couple other options that fail to improve on
a bad cut. Of the remaining candidates, I estimate that A-4-6-Q
will give up the fewest points on average, doing a little better
defensively than A-4-8-Q and A-4-7-8, and
substantially better than A-6-7-8, 4-6-7-8,
6-7-8-Q and the rest. Since my pegging priority is defense,
I'll ignore offensive pegging potential and just go with A-4-6-Q.
If opponent were to lead a 3, for example, I would play my
A.
Panelists
Dan Barlow won the 1980 National Open Cribbage
Tournament, and made the 1985 All American Cribbage Team. His cribbage
strategy articles appeared in Cribbage World for many years, and can
be seen on the ACC Web site. He
also provides strategy tips at
MSN Gaming Zone. He has written seven books on cribbage, two of which have been glowingly reviewed in Games Magazine. All, including his latest book Winning Cribbage Tips, are available at
The
Cribbage Bookstore.
DeLynn Colvert (1931–2019) is the highest rated tournament player in the history of organized cribbage. He was a five-time National Champion, author of
Play Winning Cribbage,
longtime editor of the monthly magazine Cribbage World, and the ACC's only
Life Master - Seven Stars. He directs the Montana Championship and Montana
Open, both held annually in Missoula, and serves as President of the ACC.
George "Ras" Rasmussen is a Life Master - Two Stars, a four-time All-American, the national Grass Roots Division 1 champion in 2009, a former state champion in Virginia, Montana and Washington, and holds a Gold Award and a President's Award. He also directs the Washington State Championship, held
each year in Centralia, WA. His articles on cribbage are available on the
ACC Web site.
Michael Schell is a pioneer of modern cribbage theory, which synthesizes traditional concepts of expert play with new computer-informed insights and analysis. He has published Cribbage Forum since 2000. Schell holds a Bronze Award, is a Washington State Champion (2001), and was one of the principal architects of ACC Internet Cribbage.
Phyllis Schmidt is a charter member of the ACC, and has been
playing cribbage for about 40 years. She is a Life Master - One Star, a
Senior Judge, a National Champion (1992) and winner of the ACC Tournament of Champions (2005). She attends about 30
tournaments a year.
Peter Setian has played cribbage for over three decades, and has been
a member of the ACC for about 14 years. During that time, he has won seven major tournaments and earned his Life Master rating. He plays in about
12-16 tournaments per year, including the ACC Tournament of Champions and
the annual Grand National.
HALSCRIB is widely regarded as the world's strongest computer
cribbage player. Its opinion was solicited using a special analysis version
of the program. Since HALSCRIB only speaks binary, its thoughts have been
translated into English by Michael Schell and its creator, Hal Mueller, a retired mathematics professor and eight-time ACC tournament winner.
For more information, see the
HALSCRIB home page. |