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Suppose you're pone and find yourself holding 10
J Q
K. Assuming none of
the other cards you've seen are ten-cards, what would you ordinarily
lead from this hand if it's early in the game? To what extent does your
decision depend on board position? |
hide answers
Dan Barlow:
If I were desperate to prevent opponent from pegging, I would lead the
J, planning to play the Q next. My guess is
that if opponent held onto at least one face card, and threw at least one
away, he probably threw a J, figuring that's the face card
I'm least likely to give him, and therefore the one he should toss in
hopes of scoring a run in the crib. So there's slightly less chance my
J will be paired if I lead it. By coming down to
10-K, I have a better chance of avoiding his scoring a run at the
end of the play.
If I am the one who desperately needs to peg, I lead the Q,
and follow with the K, hoping to later score a run with my
10-J if dealer happens to have a 9 at the
end. He's more likely to have a 9 than any ten-card.
John Chambers:
Being the non-dealer in this situation, you need to ask yourself: if
you were the dealer, which of those cards would you be likely to keep and
which ones would you be more likely to discard to the crib? If I'm the
dealer and have those cards, naturally I would discard either the
10 or the K. If it was my crib I would discard the
10. Which means that the best card to lead, if playing off,
is the 10. Of course, you may want to peg, so what would
you do? First, you must try to think about what your opponent could be
holding. If he has a similar hand, whichever card you play he could pair.
If his hand is different from yours, the most likely tenth card to keep
would be a J because it is a potential point. So you
wouldn't lead the J. And you wouldn't lead the 10
or K because they would be easier to play off against. So
you would play the Q.
DeLynn Colvert:
I lead the K, hoping to catch a 10, and
also keeping a three-card run in hopes of grabbing a pegging run myself
later on.
George Rasmussen:
Since playing board position is of critical importance from hole 1,
understand that any decision made by me in this case is influenced by
position. If board position is favorable, I would lead the J,
as that is the face card most likely to be tossed to dealer crib.
What?
If you look carefully at what takes place in this game, among those
twenty most frequent discards to dealer crib are J-Q,
10-J, J-K, 5-J and J-J.
The J is present in all five of these discard combos. The
K is the most frequent of the face cards to be retained
by the dealer:
- In any dealer hand that contains triple As, 2s,
3s, 4s, 5s, 6s,
7s or 8s with 9-10-J,
10-J-Q, J-Q-K, or J-J-x,
what will dealer discard?
- In hands that contain double runs (A-A-2-3,
2-2-3-4, 3-3-4-5, 4-4-5-6,
5-5-6-7, 6-6-7-8) with 10-J,
J-Q or J-J, what will dealer discard?
- In hands that contain A-A-4 or 2-2-3
with three ten-point cards, dealer's choice will be J-Q,
J-J, 10-J as available
- In hands such as 2-3-4 with 9-10-J,
10-J-Q, J-J-K or J-Q-K, the
J will be tossed to crib
- In hands such as 3-4-5-6 with 10-J,
J-J or J-Q, where is the J
headed?
- In hands such as 3-4-5-7 or 3-4-5-8
with 10-J, J-J or J-Q what
will the dealer's discard choice be?
- In hands with 4-5-6-10-J-K or 4-5-6-J-J-K,
bet that the Js are in dealer's crib
- In hands such as 5-6-7-8-10-J, 5-6-7-8-Q
and 5-6-7-8-J-K, the seasoned player will discard
the 5-J since that discard averages nearly seven points
to the crib. The inexperienced player will toss the two
ten-pointers. But in either case the J is in dealer's
crib
- In hands that look like 6-7-8-9-10-J,
6-7-8-9-J-J or 6-7-8-9-J-Q, those Js
will be in the crib
There are many other examples of this. So don't believe that the
K is the least likely ten-card retained by the dealer — it is
actually the most likely ten-pointer to be held! Your J
lead is less likely to be paired than your other possible leads. In
addition, by leading the key connector among the ten-point cards you are
substantially reducing the chance of having a run scored on you later in
the play if dealer is holding face cards. (Of course, if dealer has a
5, then 15-2 is scored on any of your leads.)
Conversely, if you don't like where you are on the board, lead
the K and hold the 10-J-Q intact. You have a
small chance of picking up a pair or run later in the play, depending on
the hand composition of your opponent.
Michael Schell:
A lot of players (and writers) will try to reason out which ten-cards
dealer is likely to have held, as opposed to thrown to the crib.
Statistical studies, though, have shown pretty conclusively that in normal
situations the J, Q and K are
all equally likely to be present in dealer's hand, and the 10
is slightly more likely to be present than the others. I've written about
this at length in my article Card frequency
in cribbage. The upshot to it is that if you haven't seen any
other ten-cards (whose presence would obviously affect the odds), the one
card you shouldn't lead from 10-J-Q-K is the
10, which is statistically the most pairable. Choosing among the
remaining cards is a matter of strategy and psychology.
If you're playing on, the guiding principle is to keep your touching
cards together to maximize your chances of trapping dealer into a run or a
pair. Accordingly you would lead the K. If you can't score
on dealer's first card, you'll play either your 10 or
Q next. (If dealer's first card is an A
through 5, I'd save J-Q for last hoping to
trap a ten-card. If it's a 6 through 9, I'd
save my 10-J for last hoping to trap a 9.)
Playing off, the principle is the opposite: lead from the middle of a run
to keep your remaining cards as dispersed as possible, thereby minimizing
the chance that dealer will trap you into a run or a pair. Under
this principle, either the J or Q is a
reasonable lead. There may be a psychological reason to favor the J.
Some players are still under the impression that leading from a lone
J is a Bad Idea, and may therefore be reluctant to pair
your J lead, fearful that it came from a pair. If you judge
your opponent to be in this category, then plunk down your J
with confidence. If you've used this ploy against him before, though, you
might want to keep him honest with a Q. Either way, your
plan is to drop the other interior card second, leaving you with the safe
10-K for last.
Phyllis Schmidt:
I lead the 10 regardless of board position. There's not
much you can do with four face cards except to hopefully stay out of
trouble.
Peter Setian:
I would lead the 10 from most any position, since I have
the K in my hand. For if the dealer is "stuck" with high
cards (8 thru K), the 10 lead
gives you the best chance to peg on the next card. I may lead the J
only from a very defensive board position, to keep the more extreme
options (10-K) open, which may help to stay away from
pegging trouble.
HALSCRIB:
C'mon humans, get a life. There's hardly a dime's worth of difference
between these choices:
|
Average pegging: |
Net |
(pone/dealer) |
10 |
-2.04 |
(1.50/3.54) |
J |
-2.17 |
(1.36/3.53) |
Q |
-2.08 |
(1.45/3.54) |
K |
-2.01 |
(1.56/3.57) |
Since I have to pick something, I'll lead the J for
defense and the K for offense and balanced play. But I'm
not going to lose any sleep over it.
Panelists
Dan Barlow won the 1980 National Open Cribbage
Tournament, and made the 1985 All American Cribbage Team. His cribbage
strategy articles appeared in Cribbage World for many years, and can
be seen on the ACC
Web site. He also provides strategy tips at
MSN Gaming
Zone. He has written seven books on cribbage, two of which have been glowingly reviewed in Games Magazine. All, including his latest book Winning Cribbage Tips, are available at
The Cribbage Bookstore.
John Chambers was one of the original founding
members of the ACC. He is a Grand Master, winner of seven major tournaments,
and author of
Cribbage: A
New Concept, He also directs three annual tournaments: the Ocean
State Cribbage Classic, New England Peer Championship and Charity Cribbage
Challenge.
DeLynn Colvert (1931–2019) is the highest rated tournament player in the history of organized cribbage. He was a five-time National Champion, author of
Play
Winning Cribbage, longtime editor of the monthly magazine Cribbage World,
and the ACC's only Life Master - Seven Stars. He directs the Montana
Championship and Montana Open, both held annually in Missoula, and serves as
President of the ACC.
George "Ras" Rasmussen is a Life Master - Two Stars, a four-time All-American, the national Grass Roots Division 1 champion in 2009, a former state champion in Virginia, Montana and Washington, and holds a Gold Award and a President's Award. He also directs the Washington State Championship, held
each year in Centralia, WA. His articles on cribbage are available on the
ACC Web site.
Michael Schell is a pioneer of modern cribbage theory, which synthesizes traditional concepts of expert play with new computer-informed insights and analysis. He has published Cribbage Forum since 2000. Schell holds a Bronze Award, is a Washington State Champion (2001), and was one of the principal architects of ACC Internet Cribbage.
Phyllis Schmidt is a charter member of the ACC, and has been
playing cribbage for about 40 years. She is a Life Master - One Star, a
Senior Judge, a National Champion (1992) and winner of the ACC Tournament of Champions (2005). She attends about 30
tournaments a year.
Peter Setian has played cribbage for over 20 years, and has been a
member of the ACC for about 14 years. During that time, he has won seven major tournaments and earned his Life Master rating. He plays in about
eight tournaments per year, including the ACC Tournament of Champions and
the annual Grand National. He enjoys participation in Grass Roots Club #72.
HALSCRIB is widely regarded as the world's strongest computer
cribbage player. Its opinion was solicited using a special analysis version
of the program. Since HALSCRIB only speaks binary, its thoughts have been
translated into English by Michael Schell and its creator, Hal Mueller, a retired mathematics professor and eight-time ACC tournament winner.
For more information, see the
HALSCRIB home page. |