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You're holding A-A-6-8 as pone, having
tossed 3-Q. The cut is a 10.
The score is tied at 94-94*, so playing
defensively you lead an A. Dealer replies with a
J. What do you play next? |
hide answers
Dan Barlow:
What disaster can befall me if I play each card?
A J 8 J A (30-1) 6 4 5 (15-6)
A J 6 J A (28-1) 9 8 10 (27-4)
A J A 3 (15-2) 6 J (31-2) 8 8 (16-3)
I think the A is safest. Dealer pegs more (in my
examples), but only because he has a bad hand. It's when dealer has
a decent hand that we don't want to give him crucial extras.
John Chambers:
The starter is a 10 and your opponent plays a J
after you led an A. So potentially he could have cards from
8 through K, i.e. 8-9-10-J,
9-10-J-Q or 10-J-Q-K. You can't give him a
chance for a pair so you wouldn't play the 8. You would
play the 6, getting the count over 15. This gives you an
8 and an A to balk his pegging with.
DeLynn Colvert:
I play an 8, since the 8 misses the crib
and his lead. If the count goes to 29, your A should be
safe at 30 since dealer did not pair the first A playing
on.
George Rasmussen:
The game is up for grabs and dealer is slightly short. Your A
lead has drawn a J response. That might ring some bells. In
what kind of hands does the dealer retain a J? Remember in
many cases, the dealer will toss the J to the crib in
combinations such as J-Q, 10-J, J-J,
J-K and 5-J. Dealer may be playing you for
an amateur thinking you would lead the A from three
ten-cards, and one of those just might be the J. The
presence of the J in dealer's hand in most cases means
dealer has other cards that look like a J (double run of
face cards, three ten-pointers with a 5, or 6-9-10-J).
Play the 8 on the count of eleven for 19. If dealer plays
the likely ten-pointer for 29, your A is reasonably safe in
this case for the go at 30. Your remaining card is the 6.
In a rare hand, the 6 could be vulnerable to a 4-5
trap. But the presence of the J in the dealer hand cuts
down this possibility immensely. If you would like additional comments as
to why this is so, email me.
Michael Schell:
General principle says play the 6 next. It's covered by
the 8, and playing it now gets a "problem" card out of the
way early (giving up a 15-6 at the end to 4-5-6-J is a
nasty possibility). Tactically, though, the 8 has its
advantages too, performing better against 2-3-x-x,
2-x-x-x, 3-x-x-x and 9-10-J-J.
What's harder to see is that playing the second A carries
the same objective risk as the alternatives, if you assume that
dealer would have paired your A lead if he could (a safe
assumption against a competent player). Furthermore, if dealer can take a
15-2 with a 3 (of which only three are available,
remember?) it augurs well for a low-scoring crib, whereas if he can peg on
your 6 or 8 he might still have tossed
himself low cards to go with your 3-Q. Put it all together
and the A seems the right play to me.
Phyllis Schmidt:
Play the 6, getting the count above 15. This prevents
the extra shot at two points, and keeps me from getting left with
6-8 at the end.
Peter Setian:
In this totally defensive position, any second card play seems as safe
as the other. But considering the dealer's crib thus far is 3-Q
with the 10 cut, I would rather play the second A
for a count of 12. If dealer has a 3 for the15-2, fine.
I'll respond with the 8, expecting that the crib will be
practically dead, unless something like a pair of 5s were
tossed. Better this way than to have a mid-card paired now and find low
cards in the crib later.
HALSCRIB:
I agree with playing defense and leading an A. I will
continue with the second A, exposing an immediate risk of
15-2. If dealer has an A, mine will probably be paired
regardless. Playing it now avoids having it trapped later in
restriction (i.e., when the count is high and it's my only legal
play). Having my 6-8 trapped into a run is less likely
given her play of the J.
Panelists
Dan Barlow won the 1980 National Open Cribbage
Tournament, and made the 1985 All American Cribbage Team. His cribbage
strategy articles appeared in Cribbage World for many years, and can
be seen on the ACC
Web site. He also provides strategy tips at
MSN Gaming
Zone. He has written seven books on cribbage, two of which have been glowingly reviewed in Games Magazine. All, including his latest book Winning Cribbage Tips, are available at
The Cribbage Bookstore.
John Chambers was one of the original founding
members of the ACC. He is a Grand Master, winner of seven major tournaments,
and author of
Cribbage: A
New Concept, He also directs three annual tournaments: the Ocean
State Cribbage Classic, New England Peer Championship and Charity Cribbage
Challenge.
DeLynn Colvert (1931–2019) is the highest rated tournament player in the history of organized cribbage. He was a five-time National Champion, author of
Play
Winning Cribbage, longtime editor of the monthly magazine Cribbage World,
and the ACC's only Life Master - Seven Stars. He directs the Montana
Championship and Montana Open, both held annually in Missoula, and serves as
President of the ACC.
George "Ras" Rasmussen is a Life Master - Two Stars, a four-time All-American, the national Grass Roots Division 1 champion in 2009, a former state champion in Virginia, Montana and Washington, and holds a Gold Award and a President's Award. He also directs the Washington State Championship, held
each year in Centralia, WA. His articles on cribbage are available on the
ACC Web site.
Michael Schell is a pioneer of modern cribbage theory, which synthesizes traditional concepts of expert play with new computer-informed insights and analysis. He has published Cribbage Forum since 2000. Schell holds a Bronze Award, is a Washington State Champion (2001), and was one of the principal architects of ACC Internet Cribbage.
Phyllis Schmidt is a charter member of the ACC, and has been
playing cribbage for about 40 years. She is a Life Master - One Star, a
Senior Judge, a National Champion (1992) and winner of the ACC Tournament of Champions (2005). She attends about 30
tournaments a year.
Peter Setian has played cribbage for over 20 years, and has been a
member of the ACC for about 14 years. During that time, he has won seven major tournaments and earned his Life Master rating. He plays in about
eight tournaments per year, including the ACC Tournament of Champions and
the annual Grand National. He enjoys participation in Grass Roots Club #72.
HALSCRIB is widely regarded as the world's strongest computer
cribbage player. Its opinion was solicited using a special analysis version
of the program. Since HALSCRIB only speaks binary, its thoughts have been
translated into English by Michael Schell and its creator, Hal Mueller, a retired mathematics professor and eight-time ACC tournament winner.
For more information, see the
HALSCRIB home page. |