Ask the experts, February 2006

Score 57*-52. You dealt yourself 3 8 9 Q Q K and tossed the 8-9. Pone cuts the A and leads the 3. What's your play?

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Dan Barlow:

If dealer has 3-3-4-8, and I pair, it's a four-point swing in his favor. If he has A-2-3-J, and I pair, it's a four-point swing in my favor (the two I gain plus the two he would have gained if I'd played a Q). Since a 3 is a good lead from many holdings (not just a pair), and since the chances that there are three 3s in play are less than 50%, and since I was hoping to move about 20 holes on this deal but now realize I'm in danger of moving about six, I take the gamble and pair. I want those two holes. Wish me luck.

John Chambers:

In this situation I would play a Q. You're between a rock and a hard place. I would not play the 3 because your opponent may need to peg and may have another 3. Because I have two Qs it's less likely your opponent has a Q than a K. Then you just have to hope that your opponent doesn't have a good hand to get into position.

DeLynn Colvert:

This is a board position play. I would pair the 3, and hope to pair a Q and K also. I am in a "go" mode.

George Rasmussen:

Opponent needs 18 points out of this hand (score and pegging) to have minimal position in that Third Street critical position zone. I dealt myself a garbage hand, and don't like the A as a starter card, as it doesn't add value to my hand or seem to be of benefit to my crib discard of 8-9. So I will play maximum defense in an attempt to keep opponent as short as possible for next deal. That means that I will play my K on the 3 lead. I don't like making the count 13 on a trey lead, but I'd sooner give up two points here than consider the alternatives. I can't chance giving up six points by pairing the opening lead. I'll be anxious to dump my 3 somewhere where it looks reasonably safe to do so. By holding the Q-Q intact, I just might pick up a couple of pegs and last card at the end of play.

Michael Schell:

I start the deal +13 to pone's -8. That ordinarily calls for caution, but I appear to be in trouble on offense following the cut. The good news is that pone's 3 lead doesn't repudiate the possibility of catching a 7 in the crib. Since I'm guaranteed three points (two in the hand, plus last card or a go), I'll at least be in marginal position next deal at 60. Taking a naked pair (where I can't retaliate on a triple) seems too loose with an A starter giving pone a possible 16 hand.

The next question is whether to save the Q-Q or Q-K for last. Generally the odds favor saving touching cards over a pair, the theory being you'll catch more runs over time this way, more than offsetting the 20-3s you'll score against pone's four low cards and the occasional lucky triple of pone's Q. I'll be interested in the bot's opinion: does the fact that Q-K is an edge combination weigh in favor of keeping the pair, or is it so unlikely that I'll get to triple pone's Q (as opposed to her 10 or J) that keeping touching cards is still best? While I wait for HALSCRIB to chime in, I'm going to drop the Q. This might miss a 20-3 against four low cards, but I figure if that happens, there's a very good chance of catching a stray mid-card or 10 in the crib, making up for the lost offense. Meanwhile I keep open the possibility of:

3  Q  Q (23-2)  3  2 (28-1)    Q  J  K (30-4)

I'm going to assume that a flush fake with 3-Q would be more plausible than a flush fake with Q-K, so I have a microscopic preference for the Q over the Q.

Phyllis Schmidt:

I'm playing my K. My point lead is too small, plus I don't have enough points in my hand to give my opponent six points if he has another 3.

Peter Setian:

No question in this position  with the garbage hand and no great expectations in the crib, I have to play as defensive as possible. I would play a Q.

HALSCRIB:

I was about a 65% favorite to win until that A cut came along. Left to my druthers I'd pair the 3 to maintain at least a bit of an offensive pad. My creator shakes his head at this though, and seems to be doing a "HAL" number of a different sort on me, so that if you ask me again in a month, I might well tell you I'd drop the K instead. I can at least weigh in on that tactical point: you'll score ¼ point more holding the Q-Q for last than you will holding the Q-K.


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Panelists

Dan Barlow won the 1980 National Open Cribbage Tournament, and made the 1985 All American Cribbage Team. His cribbage strategy articles appeared in Cribbage World for many years, and can be seen on the ACC Web site. He also provides strategy tips at MSN Gaming Zone. He has written seven books on cribbage, two of which have been glowingly reviewed in Games Magazine. All, including his latest book Winning Cribbage Tips, are available at The Cribbage Bookstore.

John Chambers was one of the original founding members of the ACC. He is a Grand Master, winner of seven major tournaments, and author of Cribbage: A New Concept, He also directs three annual tournaments: the Ocean State Cribbage Classic, New England Peer Championship and Charity Cribbage Challenge.

DeLynn Colvert (1931–2019) is the highest rated tournament player in the history of organized cribbage. He was a five-time National Champion, author of Play Winning Cribbage, longtime editor of the monthly magazine Cribbage World, and the ACC's only Life Master - Seven Stars. He also directed two annual tournaments in Missoula, MT, served as the ACC's President, and was one of the game's most affable emissaries. It's scarcely an exaggeration to say that Colvert's career defines modern cribbage.

George "Ras" Rasmussen is a Life Master - Two Stars, a four-time All-American, the national Grass Roots Division 1 champion in 2009, a former state champion in Virginia, Montana and Washington, and holds a Gold Award and a President's Award. He also directs the Washington State Championship, held each year in Centralia, WA. His articles on cribbage are available on the ACC Web site.

Michael Schell is a pioneer of modern cribbage theory, which synthesizes traditional concepts of expert play with new computer-informed insights and analysis. He has published Cribbage Forum since 2000. Schell holds a Bronze Award, is a Washington State Champion (2001), and was one of the principal architects of ACC Internet Cribbage.

Phyllis Schmidt is a charter member of the ACC, and has been playing cribbage for about 40 years. She is a Life Master - One Star, a Senior Judge, a National Champion (1992) and winner of the ACC Tournament of Champions (2005). She attends about 30 tournaments a year.

Peter Setian has played cribbage for over 20 years, and has been a member of the ACC for about 14 years. During that time, he has won seven major tournaments and earned his Life Master rating. He plays in about eight tournaments per year, including the ACC Tournament of Champions and the annual Grand National. He enjoys participation in Grass Roots Club #72.

HALSCRIB is widely regarded as the world's strongest computer cribbage player. Its opinion was solicited using a special analysis version of the program. Since HALSCRIB only speaks binary, its thoughts have been translated into English by Michael Schell and its creator, Hal Mueller, a retired mathematics professor and eight-time ACC tournament winner. For more information, see the HALSCRIB home page.


 
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