You're dealer at 96*-88: What do you keep from A
4
7
7
9
Q? |
hide answers
Dan Barlow:
The flush doesn't have much potential, so I'm deciding between
tossing A-4 or 4-Q. It would be nice
to have the A if a 7 gets cut, but
that's a 1-in-20 chance. Unless the cut is an 8, I'm
going to need a good crib to get into advantageous position, so I
toss the A-4.
John Chambers:
You have a number of choices. Being the dealer, you would ideally
try to keep your points and also try to help your crib. Below are
your choices:
- You keep 7
7
9
Q
and discard A
4
- You keep 4
7
9
Q
and discard A
7
- You keep A
7
7
9
and discard 4
Q
I wouldn't do #1 because you are cutting down your hand and
there's no guarantee about the crib. So it's between #2 and #3. With
the 3rd choice you have six cards that will give at least 6 points
on the cut, and two cuts that will give you at least 12 points. With
the 2nd choice you have nine cards that will give you at least 6
points but none that will give you over 9 points. I would play the
second choice not only because of the number of cuts that will help
but because a flush is a better pegging hand, and I like the
A-7 discard better than the 4-Q.
DeLynn Colvert:
I would keep the diamond flush since it has the 7-4
defensive combo for stopping pone's pegging.
George Rasmussen:
I have minimum position on Fourth Street, and opponent at 88 will
likely have similar position on the next deal. I can't play the
four-point flush in this case. Retaining 4
7
9
Q
is not an attractive choice as the A-7 discard with
me retaining another 7 has reduced chances of working
for points in the crib. Although A-4-7-7 offers some
pegging opportunities, I'm too far out to seriously consider pegs,
and I don't want to "bless" my crib with 9-Q. That
leaves the 7-7 as my discard. This has an increased
chance to work in the crib as I'm holding 7-7-9. The
mathematical probabilities make it more likely that if opponent has
an 8 it will be tossed to my crib (as I have two
cards below and one card above that 8). By the way,
the averages to dealer's crib favor the 7-7 as well,
at 5.87 points. A-4 averages 5.42, A-7
hits the numbers at 4.05, and that lousy 9-Q averages
a mere 2.99 on dealer's side of the board. Play the numbers!
Michael Schell:
I start out exactly at the positional hole, with pone eight holes
back. Unfortunately my starting six are a sorry sight, probably
three points below average hand/crib combined potential. Note that
if I ignore my position, pone is effectively +2 for her own
front-end chances. Looking at it that way, I might be better off
de-emphasizing offense and my own front-end chances in favor of
all-out defense, trying to stuff my opponent down the stretch and
win on the back end two deals hence. Ideally, of course, I'd like to
find a balance between these approaches.
For pure defense, the 4-7-9-Q flush is attractive.
There's a good magic eleven in the 4-7, no little
cards to get caught and tripled, and the 7-9 combo
gives me a comfortable reply to a low card lead. The only pone
combination that could be troublesome is two mid-cards (I could get
caught with 7-9 on the second play series), but in
that event, my offensive chances are probably small anyway, as the
only plausible crib windfall I'd see here would be tossing
7-7 and catching a couple mid-cards. This seems a reasonable
alternative, in fact, as A-4-9-Q is fairly save
defensively (though holding both an A and a 4
makes me nervous). The third possibility I see is A-7-7-9,
again hoping for an offensive windfall on an 8 cut,
or perhaps the catch of a desperate 5 tossed to the
crib, coupled with pegging against pone's mid-cards. But an 8
cut to 7-7 in the crib has potential too, and I'm
guessing this is an inferior option to the first two, as are
A-4-7-7 and 7-7-9-Q.
I'm not sure how I'd play this over the board. It might depend on
my opponent. Against a conservative player, I'd probably go for the
defensive approach (4
7
9
Q)
and hope she falls short on her three counts, a real possibility if
she breaks up her hand to avoid sending me a loose toss when I'm
already at 96*. Against a more aggressive player, I might try
A-4-9-Q, hoping to catch some mid-cards in the crib and peg
a little, to to maximize my front-end chances.
Phyllis Schmidt:
I'm going to do this a bit different and keep 7-7-9-Q.
This gives me two points in the hand, and A-4 would
give me two points minimum in crib. I'll need a lot of luck with
these poor cards at 96*.
Peter Setian:
I would keep A-4-9-Q. The only regret I would have
is if an 8 is cut and no middle cards (6
through 9) were thrown in the crib. If an A
or 8 are not cut, chances are that I'd have to hold
the pone back from any pegging points. A-4-9-Q gives
me a much better variety for that job than 7-7-9-Q or
A-7-7-9.
HALSCRIB:
The humans and I know that a win in this game is possible by
counting out on the next deal, which I estimate to be about a 10%
chance, given my below average hand. It's more likely that the game
will end on my next deal, so I have to balance the risk of
pone's pegging on this hand (over which I have some control), while
not neglecting my hand and crib. This will maximize my chances of
counting out, just in case pone gets above average hands (over which
I have no control).
By my numbers, the four reasonable choices all rank within a
couple percent of each other. Still, A-4-9-Q is the
best of the lot. The 7-7 in the crib could catch a
windfall — with pone back at 88, she'll
have less latitude than you might think for breaking up her hand to
play defense, and there's a good chance of catching a 12 or 16 point
crib, enough to get me in good position even a two-point hand and
minimal pegging. And the A-4-9-Q has both offensive
and defensive pegging potential, which I can throttle based on clues
such as the starter and pone's first couple of cards. The other
choices don't give me as much flexibility (for example, the flush
pretty much commits me to playing defensively and hoping my opponent
falls short on her three counts).
Hand |
Toss |
Win |
4
7
9
Q |
A
7 |
65.5% |
A
7
7
9 |
4
Q |
66.4% |
A
4
9
Q |
7
7 |
67.8% |
A
4
7
7 |
9
Q |
65.6% |
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guide to cribbage notation and symbols.
Panelists
Dan Barlow won the 1980 National Open Cribbage
Tournament, and made the 1985 All American Cribbage Team. His cribbage
strategy articles appeared in Cribbage World for many years, and
can be seen on the
ACC Web site.
He also provides strategy tips at
MSN
Gaming Zone. He has written seven books on cribbage, two of which have been glowingly reviewed in Games Magazine. All, including his latest book Winning Cribbage Tips, are available at
The Cribbage Bookstore.
John Chambers was one of the original founding
members of the ACC. He is a Grand Master, winner of seven major
tournaments, and author of
Cribbage: A New Concept, He also directs three annual
tournaments: the Ocean State Cribbage Classic, New England Peer
Championship and Charity Cribbage Challenge.
DeLynn Colvert (1931–2019) is the highest rated tournament player in the history of organized cribbage. He was a five-time National Champion, author of
Play Winning Cribbage, longtime editor of the monthly magazine Cribbage World,
and the ACC's only Life Master - Seven Stars. He also directed two annual tournaments in Missoula, MT, served as the ACC's President, and was one of the game's most affable emissaries. It's scarcely an exaggeration to say that Colvert's career defines modern cribbage. George "Ras" Rasmussen is a Life Master - Two Stars, a four-time All-American, the national Grass Roots Division 1 champion in 2009, a former state champion in Virginia, Montana and Washington, and holds a Gold Award and a President's Award. He also directs the Washington
State Championship, held each year in Centralia, WA. His articles on
cribbage are available on the
ACC Web site.
Michael Schell is a pioneer of modern cribbage theory, which synthesizes traditional concepts of expert play with new computer-informed insights and analysis. He has published Cribbage Forum since 2000. Schell holds a Bronze Award, is a Washington State Champion (2001), and was one of the principal architects of ACC Internet Cribbage.
Phyllis Schmidt is a charter member of the ACC, and has been
playing cribbage for about 40 years. She is a Life Master - One Star, a
Senior Judge, a National Champion (1992) and winner of the ACC
Tournament of Champions (2005). She attends about 30
tournaments a year.
Peter Setian has played cribbage for over 20 years, and has
been a member of the ACC for about 14 years. During that time, he has
won seven major tournaments and earned his Life Master rating. He plays
in about eight tournaments per year, including the ACC Tournament of
Champions and the annual Grand National. He enjoys participation in
Grass Roots Club #72.
HALSCRIB is widely regarded as the world's strongest computer
cribbage player. Its opinion was solicited using a special analysis
version of the program. Since HALSCRIB only speaks binary, its thoughts
have been translated into English by Michael Schell and its creator, Hal Mueller, a retired mathematics professor and eight-time ACC tournament winner. For more information, see the
HALSCRIB home page.
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